Tuesday, 11 August 2026
A Circle of Stone, A Circle of Ideas
Monday, 3 August 2026
Show Boat
One of the scenarios in The Silver Bayonet, Troll Bridge, requires a boat to be stranded across the river complete with a swivel gun that suitably qualified members of your patrol may attempt to operate. Quite why someone thought mounting artillery aboard a half wrecked boat was an excellent military decision is perhaps a question best left to the author, but this being The Silver Bayonet, where absurdity and Gothic horror have always enjoyed being rather comfortable bedfellows, naturally, I found myself wondering just how theatrical such a piece of scenery could become?
My starting point was a 'Sarissa Precision' excellent MDF Boat Wreck. I had originally purchased the kit whilst entertaining vague ambitions of one day staging a Dracula Comes to Hastings scenario, but alas the project never progressed beyond idle daydreaming. Happily, the abandoned boat proved to be exactly what this build required. The kit itself is rather lovely; a weather beaten and decaying fishing boat with exposed ribs, shattered planking and its own scenic base. It already possessed that wonderfully Gothic atmosphere which The Silver Bayonet seems to thrive upon, the only slight complication was the small matter of mounting the swivel gun.
Resin barrels were cut it half and sunk into the muddy riverbank. Loose cannonballs and broken planks suggested a hasty abandonment, whilst yet more skulls and debris quietly hinted that the previous crew had met with an end that was less than entirely voluntary. One of my favourite little additions was the creeping vegetation. Returning to a favourite technique, I used hairy wool teased apart strand by strand to produce climbing vines before adding clump foliage to create patches of moss clinging to the damp timber. It's a surprisingly simple technique but one that works remarkably well once painted.
There was even an opportunity to revisit my old friend, UV resin. This time, perhaps mindful of previous adventures, I approached the process with rather more caution, using it sparingly to create puddles, damp patches and little pools trapped amongst the wreckage. A quick flash from the UV torch and suddenly the whole scene acquired that permanently wet appearance that one imagines accompanies anything left beside a gloomy river for too long.
As a finished piece it is gloriously impractical and I suspect it will spend far more time being admired than actually influencing the outcome of a game, but I rather like that and look forward to seeing it on the table.
Tuesday, 21 July 2026
French Leave

Tuesday, 14 July 2026
A Scene of Utter Carnage
Quite unexpectedly, I have found myself drawn back towards the Crimean War. Half finished regiments of Foot Guards have emerged blinking from their storage boxes, Heavy Cavalry have begun assembling in earnest and, rather alarmingly, Horse Artillery has started unlimbering on the painting desk. Yes, best beloved, it would seem that Awdry Towers has returned to the Crimea of 1853. I suspect this particular diversion deserves a post entirely of its own, chiefly so that I may publicly lay responsibility at the polished boots of one Paul O'Grady Esq., whose recent exploits have proved far too persuasive for a chap whose willpower has never been especially robust, but that tale can wait. Suffice it to say, the painting table presently resembles the Ordnance Wharf at Balaklava and, whilst progress is steady, there are only so many photographs of scarlet clad infantry one can reasonably inflict upon polite society.
Instead, I found myself thinking back to June. One of the unexpected pleasures of the Forgotten Heroes month was not simply building Captain Caveman and his increasingly improbable entourage, but reconnecting with so many old friends around the blogging community. There was something rather comforting about checking in each morning to discover what everyone else had been creating; it seemed a terrible waste to let that momentum disappear.
The first pieces are a ruined encampment together with a handful of corpse tokens. One of the things I love most about The Silver Bayonet is its wonderfully Gothic atmosphere. I wanted players to feel that their patrol was venturing ever deeper into hostile territory in search of a missing unit, only to stumble across unmistakable evidence that something unspeakable had already passed this way.
The tents became the heart of the project and rather than sculpting them, I opted for wet-strength tissue, laminated together before stitching actual seams into the material. Tiny punched paper discs became eyelets for the guy ropes, cocktail sticks served as tent poles, paperclips transformed into tent pegs and ordinary thread completed the illusion.
Once pitched exactly like a full sized canvas tent, they were carefully collapsed and the whole assembly received an airbrushed canvas basecoat before slowly being weathered and detailed. Look closely and you'll notice deliberate tears slashed through the fabric. Those, naturally, received rather more attention with the blood effects than was truly necessary, but this is Gothic Horror after all.
The accompanying corpse tokens came together from little more than a raid on the bits box with plastic skeletons, discarded Napoleonic British sprues, Green Stuff, and a somewhat unhealthy amount of artistic licence.
Torn uniforms, exposed ribs and the occasional protruding intestine hint at a grisly fate, whilst a few opportunistic crows from North Star have already begun claiming the battlefield as their own. They're decidedly unpleasant little vignettes, which is, I suppose, entirely the point. Hopefully they'll add just the right amount of foreboding before the first shots are fired.
Monday, 6 July 2026
Five Million Page Views!
At some point last week, 28mm Victorian Warfare passed the rather astonishing milestone of 5,000,000 page views. Now, if I'm entirely honest, page views don't quite carry the significance they once did. There was a time when I would check the counter with almost comical regularity, convinced that every refresh somehow validated my latest ramblings. Inevitably, I suspect I contributed rather more to the total than was strictly necessary! Nowadays, with bots happily trawling the internet and mysterious visitors appearing from every corner of the globe, the number itself is perhaps a rather blunt instrument; even so... five million is still five million.
More importantly, though, this cozy corner of the Blogosphere has never really been about statistics. It has always been somewhere to record projects, celebrate successes, confess failures, more recently involving superglue or Milliput, and occasionally persuade perfectly sensible people that peanuts are a legitimate modelling material. What continues to amaze me is the company it has kept.
Over the years I've had the privilege of corresponding with hobbyists from all over the world. Many have become familiar names in the comments, several have become genuine friends and all have helped make this hobby richer, kinder and considerably more enjoyable than it would ever have been sat alone at the painting table.
The recent Forgotten Heroes challenge reminded me of exactly that. Whilst I was delighted with how Captain Caveman eventually emerged from his peanut shell, the real joy came from the conversations it sparked and the encouragement shared throughout the month. It reminded me that blogs still have something rather special to offer in an age of fleeting social media posts.
So whether you've been following along since my earlier Victorian campaigns first marched onto the table, discovered the blog through a fondness for obscure cartoons, or simply dropped in looking for scenery ideas before deciding to stay awhile, thank you.
Five million views is a pleasing statistic, but the friendships are the part that truly matters. Here's to whatever absurdity finds its way onto the workbench next.
Tuesday, 30 June 2026
Every Journey Needs Somewhere to End
Season 10, Episode 7
One of the genuine pleasures of taking part in Forgotten Heroes has been reconnecting with old friends, discovering new projects and being reminded exactly why this particularly cosy corner of the blogosphere is so special. To Jez and Roger, whose continued enthusiasm keeps this splendid enterprise alive year after year, I owe a considerable debt of thanks. Without their efforts I rather suspect Captain Caveman would still be little more than an optimistic peanut sitting on a supermarket shelf.
Yet there remained one final task. Captain Caveman himself had yet to make his formal appearance and no self-respecting prehistoric superhero can simply be left standing alone upon a gaming table; he requires a home and naturally that home sits atop the roof of a van. The Teen Angels, as readers of a certain age will doubtless remember, travelled in a somewhat distinctive vehicle which served much the same purpose as the Mystery Machine, Mystery Incorporated's trusty van. This presented an obvious opportunity, namely the construction of Cavey's rooftop cave. What could possibly go wrong?
Quite a lot, as it happens. After a little searching I discovered a suitable STL file on the Crooked Dice website which appeared promising enough. At £6 it seemed worth the risk and after all, what is Forgotten Heroes if not an opportunity to make questionable purchasing decisions? Or is that just me? Unfortunately the model appeared rather more suited to resin printing than my own somewhat agricultural FDM printer and the initial attempts were, to be charitable, deeply disappointing.
At this point I once again sought the wisdom of the estimable Simon Moore, who very kindly pointed out the entirely obvious solution, "turn it upside down." One occasionally encounters moments in life when another person says something so self-evident that one immediately wonders why one had not thought of it oneself. This was one such occasion and of course, the next print proved vastly more successful.
Knowing that the roof would ultimately disappear beneath Cavey's cave, I was not overly concerned by minor imperfections and so attention turned towards constructing the rocky summit itself. A sheet of plasticard provided the foundation and a quantity of leftover epoxy sculpt was spread across the surface and encouraged into something vaguely resembling the cave seen in the original cartoons. Rocks were added, texture appeared and optimism returned.

The cave itself proved an absolute joy to paint and for a brief and entirely unfamiliar period everything proceeded exactly as planned. This naturally made me suspicious. There remained, however, one final detail. No cave upon the roof of a van can reasonably be accessed by conventional means and so a ladder was required. Two coffee stirrers, split and sanded, provided the uprights whilst small plastic bones were lashed into place with wire and secured with superglue. It is, I freely admit, completely ridiculous, which is probably why it has become my favourite detail.

As I write this final dispatch the model is still not entirely as completed as far as I would have liked. There remain details to finish, logos to paint and the cave to permanently fix to the wagon. Yet perhaps there is something rather fitting about that. Forgotten Heroes has never really been about finishing. It has been about beginning. About rediscovering forgotten characters, rediscovering old enthusiasms and, in my particular case, rediscovering the pleasure of writing and sharing my experiences with this most wholesome of hobbies with friends.
Captain CAAAAAAAAAVEMAAAAAAAN!









































