Today's contribution to Dave's ‘Season of Scenery’ is a modest affair, though perhaps no less useful for that; this time a wrecked French baggage wagon. Before building this little wagon I confess I knew remarkably little about French military transport. Like so many things connected with Napoleon's armies, however, it turns out there was rather more thought behind it than first appears. The Gribeauval system is usually remembered for revolutionising French artillery, introducing standardised guns, limbers and equipment that were lighter, more mobile and considerably easier to maintain in the field. Less celebrated, though no less important, was the influence this standardisation had upon the army's wagons and logistics. Uniform dimensions, interchangeable parts and carefully organised transport meant Napoleon's armies could often march further and faster than their opponents; a rather useful quality when one has ambitions of conquering Europe!
This offering began life as 'Warbases' excellent French Baggage Wagon No. 2, found amongst their Napoleonic carts and limbers range. Rather than building it as intended, I fancied turning it into something a little more theatrical; an abandoned wagon that might serve equally well as an objective marker, an encounter piece or simply a little storytelling vignette on the tabletop.
The conversion itself was thankfully straightforward. A couple of broken wheels, the wagon deliberately canted over at an awkward angle and the unfortunate accident of a shattered tongue, which I quietly replaced with plastic strip before pretending it had always been part of the plan, immediately suggested a vehicle abandoned in considerable haste. Mounted upon one of 'Warbases' scenic pond bases, together with scattered crates, discarded equipment and just enough skulls and opportunistic crows to remind everyone that this is The Silver Bayonet, the whole thing came together rather more quickly than expected.
Looking at it now, I rather like to imagine the story behind it. Was it abandoned by fleeing soldiers? Did the horses bolt? Or did something emerge from the surrounding woods that persuaded the escort to leave everything exactly where it lay? Happily, the answer can change with every game. This also goes someway to explaining just how remarkably clean it is too. A fun little piece to do, great value for money and useful objective marker to have in the game.





Fantastic vignette Michael, loads of character, and plenty of storytelling opportunities from one piece of scenery, true scenery storytelling at it's best.
ReplyDeleteThank you Dave, that's such a lovely comment.
DeleteLuvvly work Sir M! I have a number of these myself!
ReplyDeleteThank you Ray. They are great kits and I have found myself adding a couple more into my latest order.
DeleteNicely done Michael nice piece of terrain for a suitable battle ?
ReplyDeleteThank you Matt, hoping this will form an objective marker or plot point.
DeleteReally nice work as always Michael!
ReplyDeleteThank you so much Bill.
DeleteLovely use of an otherwise standard bit of kit. I like to think it could even work in an ACW game or Wild West type setting too, right?
ReplyDeleteThank you Dai and I don't see why not. They are a bit 'skinny' compared to the usual Wild West chuck wagons, but I don't see why that should matter.
DeleteExcellent work sir!
ReplyDeleteThank you so much Michal.
DeleteA nice little vignette. Once the French army attained standardised transport, the rest was a fourgon conclusion. I'll get my coat...
ReplyDeleteThank you A.J.
DeleteLovely work sir, the Mary Celeste of wagons as you say. 😀
ReplyDeleteCheers Roger
Thank you Roger.
DeleteAnother fine creation Michael . Nice French Artillery green colour rendition too
ReplyDeleteThank you Dave. The colours and general Napoleonic history is all very new to me, but enjoying reading up on these things.
DeleteLovely little vignette, Ive got a few warbases carts, I think theyre great!
ReplyDeleteBest Iain
Thank you Iain and I couldn't agree more. Really easy to put together, very satisfying kits.
DeleteExcellent work! Definitely a mystery there, with a minor murder (of crows), a suspiciously fairly recently crashed wagon, but some human-looking skulls picked clean and no other bones... ha ha
ReplyDeleteYes, you are not wrong, it was all getting a bit Games Workshop with the skulls unnecessarily littered around the place. 🤣
DeleteThat is a fabulous terrain piece, Michael! Truly museum-quality.
ReplyDeleteThank you Dean, not sure about museum quality, but the kits are really well put together and a joy to work on.
DeleteMarvellous composition and painting.
ReplyDeleteBest wishes, James
Thank you so much James, that means the world.
DeleteNice job - I also agree that you could easily use it on other games WW2 etc. A great piece.
ReplyDeleteThank you, on reflection the skulls might not have been such a good idea, versatility wise. 🤣
DeleteAnother evocative piece - loving your Summer hobby mojo Michael!
ReplyDeleteThank you, although just as I get started we are off on a little road trip to see my father.
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