...a prelude.
It had been hot, so very hot; the best summer for a generation said many. The crop had been bountiful and with the last sheaths of wheat loaded on to Windy Miller’s cart the villagers of Muchwhinging looked forward to slaking their first with a flagon, or three, of ale.As daylight started to fail, the stifling heat did little to dispel a sense of foreboding that many felt. Birdsong gave way to a shrill cry that got louder as the exhausted lungs that carried it near-burst with exertion.
"Sit yourself down and catch your breath lad; what’s all this fuss about, eh?" The reassuring words of Richard Marshall doing little to appease the scrap that sat in front of him. The young boy, took a sip of water from the tankard, but his trembling hands could not maintain sufficient purchase and it fell to flagstoned floor, shattering the unfamiliar silence within the 'Slaughtered Lamb'.
The unwitting messenger slowly raised his head, expectant eyes bore into him, but the only words he could utter would cause the thickest of hairs to stand proud, "They... they're back!"
The hour is nearly upon us and the preparation is all but done. Tomorrow's game is inspired by ‘Witchfinder General – Days of Revelation’ and brought to the table by using a pared down version of ‘Donnybrook’. Given that this is new to all taking part we have chosen a simple encounter scenario whereby the villagers of Muchwhinging set out into the gathering gloom to do battle with the vile abominations that have returned to their lands.
A lot of fun has been had getting to grips with the rules, which appear simple, yet brutal, benefitting from a good deal of narration and a fair sprinkling of common sense. I have had a couple of run throughs in preparation with some hilarious outcomes as the events have taken a completely unexpected change of direction on the turn of a card.
I have had to par down the game a little, mostly because I didn't have enough troops to field both sides, but followed the rules for setting up so hopefully it will be a balanced encounter. I have also invented a few characters, combining elements of Witchfinder with Donnybrook factions, allowing me to field some of the more esoteric models in my collection. Using the downloadable cards from the 'League of Augsburg Blog', I was able to add as much character information as possible, so hopefully that will help to keep the came ticking along.
Now provided, I remember to take some photographs, and jot a few notes down, then there should be a battle report before too long.
Now provided, I remember to take some photographs, and jot a few notes down, then there should be a battle report before too long.
I look forward to it. been thinking about the donnybrook rules. good to see how they work out
ReplyDeleteAbsolutely chaotic, but great fun!
DeleteOh... this should be awesome, Michael. Bring on the BatRep :-)
ReplyDeleteOn its way! :)
DeleteEnjoy your game Michael, hope to see a glimpse of it on your blog
ReplyDeleteShould be a glimpse up shortly.
DeleteThat sounds like a blast!
ReplyDeleteIt certainly was.
DeleteAh! It will be great Michael!
ReplyDeleteThank you MichaĆ.
DeleteOoh batrep
ReplyDeleteSort of, but as usual I didn't take enough photographs.
DeleteGreat intro & I look forward to the AAR, pictures & notes taken that is :)
ReplyDeleteThank you Frank, some pictures on the way.
DeleteGorgeous eye candy in this intro Michael, and from the info on the cards it looks set to be a cracking game!
ReplyDeleteReally, really looking forward to the AAR, especially as I picked up a copy of Donnybrook (as soon as I saw it contained a 'supernatural element') but haven't tried them yet :-)
Thank you, we managed we goes of the same scenario and had an absolutely blast 0 great fun, very silly.
DeleteBrilliant pics look forward to reading more.
ReplyDeleteThank you Simon.
Deletetoo bloody hot by half if you ask me!
ReplyDeleteAll rules follow (I hope) the wishes of the rules designer. While I do like Donnybrook I found them just a little in lacking in flavour for me. Others will disagree I am sure and each to their own choices. But for me Donnybrook were too "Light"
I know exactly what you mean Clint, they are certainly not for everyone, but worked perfectly for us.
DeleteReally looking forward to this, it's going to look great!
ReplyDeleteThank you, I have just put some photographs up now.
DeleteStirring tales kind sir!
ReplyDeleteThank you my good man.
DeleteOh this should read wonderfully and look even better!!
ReplyDeleteCheers Roger.
Thank you, didn't really make enough notes, but did take a few photographs.
DeleteThe boding is definitely to the fore. I'm looking forward to the AAR!
ReplyDeleteThank you A.J.
DeleteLooking forward to it already.
ReplyDeleteHopefully up now.
DeleteHave a great game Michael
ReplyDeleteIt was a fabulous day Dave, thank you.
DeleteWonderful story line and provoking images, Michael!
ReplyDeleteThank you Dean, there should be a few more up now.
DeleteLooking forward to seeing how this turns out Michael.
ReplyDeleteIt was a lot of fun, great day's gaming.
DeleteThis should be good, some of the characters have interesting equipment. Helen Highwater - her good looks. The Mob - Strong language. Are these Witchfinder attributes or Donnybrook, I've not read either ruleset.
ReplyDeleteHopefully you will give some rule detail, I'm interested to know how strong language works, it sounds an ideal rule.
I may have overdone some of the notes for comedic value! Helen is using the Doxy rules and the Strong Language simply alluded to the fact that they were so poorly equipped. I brought over some of the names from Witchfinder and created a couple of my own rules, but feel free to ask any questions.
DeleteThe scene has been well set, I'm already hooked.
ReplyDeleteSuspense builds ...
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